Shiyu Defense
Stable Node

Stage 1
First Half


Increases Agent Physical Anomaly Buildup Rate by 20%, and Assault DMG by 80%.
Stage 2
First Half


Increases Agent Electric Anomaly Buildup Rate by 20%, and Shock DMG by 80%.
Stage 3
First Half


Increases Agent Ether Anomaly Buildup Rate by 20%, and Corruption DMG by 80%.
Stage 4
First Half


Increases Agent Fire Anomaly Buildup Rate by 20%, and Burn DMG by 80%.
Stage 5
First Half


Increases Agent Ice Anomaly Buildup Rate by 20%, and Shatter DMG by 80%.
Stage 6
First Half

Increases Chain Attack DMG by 100%. Upon launching a Chain Attack, all squad members deal 10% more DMG for 30s, stacking up to 3 times. Each stack's duration is calculated separately.
Stage 7
First Half

Second Half

• Increases Daze inflicted by Defensive Assists by 100%, and Assist Follow-Up DMG by 150%. Upon launching a Chain Attack, gain one extra Assist Point.
• Elite/Boss enemies will obtain an attribute Shield equal to 30%/15% of their max HP. Attacking Shielded enemies with their Attribute Weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the shield.
Stage 8
First Half

Second Half


• Increases Agent Impact by 50%. Upon hitting Stunned enemies, increases the target's Stun DMG Multiplier by 75%.
• Elite/Boss enemies will obtain an attribute Shield equal to 30%/15% of their max HP. Attacking Shielded enemies with their Attribute Weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the shield.
Stage 9
First Half


Second Half


• Agent Decibel Generation Rate increases by 50%. Increases Ultimate DMG by 120%.
• Elite/Boss enemies will obtain an attribute Shield equal to 30%/15% of their max HP. Attacking Shielded enemies with their Attribute Weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the shield.
Stage 10
First Half

Second Half


Increases Agent Anomaly Buildup Rate by 25% and Attribute Anomaly DMG by 80%.