– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st-Hit DMG Multiplier | 48.8% | 53.3% | 57.80% | 62.30% | 66.80% | 71.30% | 75.80% | 80.30% | 84.80% | 89.30% | 93.80% | 98.30% | 102.80% | 107.30% | 111.80% | 116.3% |
2nd-Hit DMG Multiplier | 111.1% | 121.2% | 131.30% | 141.40% | 151.50% | 161.60% | 171.70% | 181.80% | 191.90% | 202.00% | 212.10% | 222.20% | 232.30% | 242.40% | 252.50% | 262.6% |
3rd Hit DMG Multiplier | 250.6% | 273.4% | 296.20% | 319.00% | 341.80% | 364.60% | 387.40% | 410.20% | 433.00% | 455.80% | 478.60% | 501.40% | 524.20% | 547.00% | 569.80% | 703.8% |
1st-Hit Daze Multiplier | 24.4% | 25.6% | 26.80% | 28.00% | 29.20% | 30.40% | 31.60% | 32.80% | 34.00% | 35.20% | 36.40% | 37.60% | 107.30% | 40.00% | 41.20% | 42.4% |
2nd-Hit Daze Multiplier | 86.8% | 90.8% | 94.80% | 98.80% | 102.80% | 106.80% | 110.80% | 114.80% | 118.80% | 122.80% | 126.80% | 130.80% | 242.40% | 138.80% | 142.80% | 146.8% |
3rd Hit Daze Multiplier | 204.5% | 213.8% | 223.10% | 232.40% | 241.70% | 251.00% | 260.30% | 269.60% | 278.90% | 288.20% | 297.50% | 306.80% | 547.00% | 325.40% | 334.70% | 405.4% |
"Ah, another annoying commission... I should've taken a different shift." —Ellen Joe
"Let's end it here. I'm tired." "Just a moment, let me check... there's still... two questions left!"
"...zzz..." "Miss Ellen? Miss Ellen? She's already asleep..."
While Flash Freeze is active, press to activate: Launch up to 3 attacks at enemies in front, dealing Ice DMG. Each attack consumes 1 Flash Freeze Charge. Press repeatedly or hold during the 3rd attack to extend the skill duration.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st-Hit DMG Multiplier | 99.6% | 108.7% | 117.80% | 126.90% | 136.00% | 145.10% | 154.20% | 163.30% | 172.40% | 181.50% | 190.60% | 199.70% | 208.80% | 217.90% | 227.00% | 236.1% |
2nd-Hit DMG Multiplier | 184.0% | 200.7% | 217.60% | 234.40% | 251.20% | 268.00% | 284.80% | 301.60% | 318.40% | 335.20% | 352.00% | 368.80% | 385.60% | 402.40% | 419.20% | 436.0% |
3rd Hit DMG Multiplier | 496.2% | 541.4% | 586.6% | 631.8% | 677.0% | 722.2% | 767.4% | 812.6% | 857.8% | 903.0% | 948.2% | 993.4% | 1038.6% | 1083.8% | 1129.0% | 1174.2% |
1st-Hit Daze Multiplier | 48.8% | 51.0% | 53.4% | 55.7% | 58.0% | 60.3% | 62.6% | 64.9% | 67.2% | 69.5% | 71.8% | 74.1% | 76.4% | 78.7% | 81.0% | 83.3% |
2nd-Hit Daze Multiplier | 90.2% | 94.3% | 98.40% | 102.50% | 106.60% | 110.70% | 114.80% | 118.90% | 123.00% | 127.10% | 131.20% | 135.30% | 139.40% | 143.50% | 147.60% | 151.7% |
3rd Hit Daze Multiplier | 245.5% | 256.7% | 267.9% | 279.1% | 290.3% | 301.5% | 312.7% | 323.9% | 335.1% | 346.3% | 357.5% | 368.7% | 379.9% | 391.1% | 402.3% | 413.5% |
While Flash Freeze is active, press to activate: Launch up to 3 attacks at enemies in front, dealing Ice DMG. Each attack consumes 1 Flash Freeze Charge. Press repeatedly or hold during the 3rd attack to extend the skill duration.
Press to activate: A rapid dash dodge. Character is invulnerable while using this skill. When Perfect Dodge is triggered, Ellen gains the Quick Charge effect, reducing the charge time of Dash Attack: Arctic Ambush, lasting up to 5 seconds or until it triggers.
Hold or double-press to activate: Enter the Roaming state, allowing dashing movement. In the Roaming state, drag the joystick to control Ellen's direction, and release to stop. Ellen is invulnerable for a brief time after activation.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spinning Slash DMG Multiplier | 62.3% | 68.0% | 73.70% | 79.40% | 85.10% | 90.80% | 96.50% | 102.20% | 107.90% | 113.60% | 119.30% | 125.00% | 130.70% | 136.40% | 142.10% | 147.8% |
Swift Scissors DMG Multiplier | 127.6% | 139.2% | 150.8% | 162.4% | 174.0% | 185.6% | 197.2% | 208.8% | 220.4% | 232.0% | 243.6% | 255.2% | 266.8% | 278.4% | 290.0% | 301.6% |
Charged Scissors DMG Multiplier | 158.2% | 172.6% | 187.0% | 201.4% | 215.8% | 230.2% | 244.6% | 259.0% | 273.4% | 287.8% | 302.2% | 316.6% | 331.0% | 345.4% | 359.8% | 374.2% |
Spinning Slash Daze Multiplier | 62.3% | 65.2% | 68.10% | 71.00% | 73.90% | 76.80% | 79.70% | 82.60% | 85.50% | 88.40% | 91.30% | 94.20% | 97.10% | 100.00% | 102.90% | 105.8% |
Swift Scissors Daze Multiplier | 98.2% | 102.7% | 107.2% | 111.7% | 116.2% | 120.7% | 125.2% | 129.7% | 134.2% | 138.7% | 143.2% | 147.7% | 152.2% | 156.7% | 161.2% | 165.7% |
Charged Scissors Daze Multiplier | 121.7% | 127.3% | 132.90% | 138.50% | 144.10% | 149.70% | 155.30% | 160.90% | 166.50% | 172.10% | 177.70% | 183.30% | 188.90% | 194.50% | 200.10% | 205.7% |
While in the Roaming state, press to activate: Delivers a spinning slash to enemies before opening her scissors for a Swift Scissors strike, dealing Ice DMG. Gain 1 point of Flash Freeze Charge when the Swift Scissors strike hits.
While in the Roaming state, hold to activate: Perform a spinning slash against the enemy, then pull apart the scissors to unleash a Charged Scissors strike, dealing massive Ice DMG. Gain 3 points of Flash Freeze Charge when the Charged Scissors strike hits.
If the enemy is Frozen, it always triggers Shatter. Anti-Interrupt level is increased while charging the skill, and DMG taken is reduced by 40%.
Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 77.0% | 84.0% | 91.00% | 98.00% | 105.00% | 112.0% | 119.0% | 126.0% | 133.0% | 140.0% | 147.0% | 154.0% | 161.0% | 168.0% | 175.0% | 182.0% |
Daze Multiplier | 38.5% | 40.3% | 42.10% | 43.90% | 45.70% | 47.5% | 49.3% | 51.1% | 52.9% | 54.7% | 56.5% | 58.3% | 60.1% | 61.9% | 63.7% | 65.5% |
Press during a dodge to activate: Launches a dashing slash attack at enemies in front, dealing Physical DMG.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 145.7% | 159.0% | 172.30% | 185.60% | 198.90% | 212.2% | 225.5% | 238.8% | 252.1% | 265.4% | 278.7% | 292.0% | 305.3% | 318.6% | 331.9% | 345.2% |
Daze Multiplier | 78.8% | 82.4% | 86.00% | 89.60% | 93.20% | 96.8% | 100.4% | 104.0% | 107.6% | 111.2% | 114.8% | 118.4% | 122.0% | 125.6% | 129.2% | 132.8% |
While Flash Freeze is active, press during dodge to activate: Launches a dashing slash attack at enemies in front, dealing Ice DMG. Consumes 1 Flash Freeze Charge.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 152.6% | 166.5% | 180.4% | 194.3% | 208.2% | 222.1% | 236.0% | 249.9% | 263.8% | 277.7% | 291.6% | 305.5% | 319.4% | 333.3% | 347.2% | 361.1% |
Daze Multiplier | 227.4% | 237.8% | 248.20% | 258.60% | 269.00% | 279.4% | 289.8% | 300.2% | 310.6% | 321.0% | 331.4% | 341.8% | 352.2% | 362.6% | 373.0% | 383.4% |
Press during a Perfect Dodge to activate: Rapidly move through enemies with open scissors for a cutting strike, dealing Ice DMG. Character is invulnerable during the attack.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 121.1% | 132.2% | 143.3% | 154.4% | 165.5% | 176.6% | 187.7% | 198.8% | 209.9% | 221.0% | 232.1% | 243.2% | 254.3% | 265.4% | 276.5% | 287.6% |
Daze Multiplier | 121.1% | 126.7% | 132.3% | 137.9% | 143.5% | 149.1% | 154.7% | 160.3% | 165.9% | 171.5% | 177.1% | 182.7% | 188.3% | 193.9% | 199.5% | 205.1% |
When the character on the field is knocked back, press to activate: Speedily move through the enemy with open scissors for a cutting strike, dealing Ice DMG. Character is invulnerable while using this skill.
When the character on the field is launched, drag the joystick and press to activate: Enter the Roaming state, enabling dashing movement. While in the Roaming state, use the joystick to change directions and release to stop. Character is invulnerable briefly when triggering the skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Light Defensive Daze Multiplier | 271.3% | 283.7% | 296.1% | 308.5% | 320.9% | 333.3% | 345.7% | 358.1% | 370.5% | 382.9% | 395.3% | 407.7% | 420.1% | 432.5% | 444.9% | 457.3% |
Heavy Defensive Daze Multiplier | 342.8% | 358.4% | 374% | 389.6% | 405.2% | 420.8% | 436.4% | 452.0% | 467.6% | 483.2% | 498.8% | 514.4% | 530.0% | 545.6% | 561.2% | 576.8% |
Chain Defensive Daze Multiplier | 166.8% | 174.4% | 182% | 189.6% | 197.2% | 204.8% | 212.4% | 220.0% | 227.6% | 235.2% | 242.8% | 250.4% | 258.0% | 265.6% | 273.2% | 280.8% |
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 437.9% | 477.8% | 517.7% | 557.6% | 597.5% | 637.4% | 677.3% | 717.2% | 757.1% | 797.0% | 836.9% | 876.8% | 916.7% | 956.6% | 996.5% | 1036.4% |
Daze Multiplier | 384.8% | 402.2% | 419.8% | 437.3% | 454.8% | 472.3% | 489.8% | 507.3% | 524.8% | 542.3% | 559.8% | 577.3% | 594.8% | 612.3% | 629.8% | 647.3% |
Press after a Defensive Assist to activate: Charge and slash enemies in front, dealing Ice DMG. Press repeatedly or hold during the attack to extend the skill duration. Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 50.5% | 55.1% | 59.7% | 64.3% | 68.9% | 73.5% | 78.1% | 82.7% | 87.3% | 91.9% | 96.5% | 101.1% | 105.7% | 110.3% | 114.9% | 119.5% |
Daze Multiplier | 50.5% | 52.8% | 55.1% | 57.4% | 59.7% | 62.0% | 64.3% | 66.6% | 68.9% | 71.2% | 73.5% | 75.8% | 78.1% | 80.4% | 82.7% | 85% |
Press to activate: Use a quick tail sweep attack in front, dealing Ice DMG. Anti-Interrupt level is increased while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 377.2% | 411.5% | 445.8% | 480.1% | 514.4% | 548.7% | 583.0% | 617.3% | 651.6% | 685.9% | 720.2% | 754.5% | 788.8% | 823.1% | 857.4% | 891.7% |
Daze Multiplier | 405.1% | 423.6% | 442.1% | 460.6% | 479.1% | 497.6% | 516.1% | 534.6% | 553.1% | 571.6% | 590.1% | 608.6% | 627.1% | 645.6% | 664.1% | 682.6% |
With enough Energy, press to activate: Perform a forceful tail whip attack that deals massive Ice DMG. Gain 1 Flash Freeze Charge upon striking an enemy. After executing the move, you can directly follow up with the 3rd-hit of a Basic Attack. Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 553.3% | 603.6% | 653.9% | 704.2% | 754.5% | 804.8% | 855.1% | 905.4% | 955.7% | 1006.0% | 1056.3% | 1106.6% | 1156.9% | 1207.2% | 1257.5% | 1307.8% |
Daze Multiplier | 371.7% | 388.6% | 405.4% | 422.4% | 439.3% | 456.2% | 473.1% | 490.0% | 506.9% | 523.8% | 540.7% | 557.6% | 574.5% | 591.4% | 608.3% | 625.2% |
After activating EX Special Attack: Tail Swipe, with enough Energy, press to activate: Unleash a series of powerful slashes forward, dealing massive Ice DMG. Gain 1 Flash Freeze Charge upon hitting an enemy. After executing the move, you can directly follow up with the 3rd-hit of a Basic Attack. Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 794.6% | 866.9% | 939.2% | 1011.5% | 1083.8% | 1156.1% | 1228.4% | 1300.7% | 1373.0% | 1445.3% | 1517.6% | 1589.9% | 1662.2% | 1734.5% | 1806.8% | 1879.1% |
Daze Multiplier | 355.7% | 371.9% | 388.1% | 404.3% | 420.5% | 436.7% | 452.9% | 469.1% | 485.3% | 501.5% | 517.7% | 533.9% | 550.1% | 566.3% | 582.5% | 598.7% |
When a Chain Attack is triggered, select the character to activate: Crash down from above and unleash an ice storm, dealing massive Ice DMG. Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 1890.8% | 2062.7% | 2234.6% | 2406.5% | 2578.4% | 2750.3% | 2922.2% | 3094.1% | 3266.0% | 3437.9% | 3609.8% | 3781.7% | 3953.6% | 4125.5% | 4297.4% | 4469.3% |
Daze Multiplier | 185.2% | 193.7% | 202.2% | 210.7% | 219.2% | 227.7% | 236.2% | 244.7% | 253.2% | 261.7% | 270.2% | 278.7% | 287.2% | 295.7% | 304.2% | 312.7% |
When Decibel Rating is at Maximum, press to activate: Crash down from above and unleash an ice storm before a powerful scissor strike, dealing massive Ice DMG. Character is invulnerable while using this skill.
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Increases Ice DMG by 10%.
Increase the DMG of Basic Attack and Dash Attack by 20%. When any squad member inflicts Freeze or Shatter, this effect increases by an additional 20% for 12s.
Increases CRIT Rate by 8%.
Landing a critical hit on an enemy with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately.
Skill Priority
Ellen Character Demo – “Uniform, Shark Tail, Scissors” | Zenless Zone Zero
- Character Demo
ZENLESS – Tiësto x Zenless Zone Zero
- Music Video
Ellen Character Teaser – “Oh Ellen, Please!” | Zenless Zone Zero
- Teaser
Zenless Zone Zero Opening Theme | Come Alive
- Music Video
Ellen Guide – How to Play, All Moves, Gameplay Demo, and More!
- Compilation
- OTAKU CREATORS
Is Zenless Combat Too Simple?
- Analysis & Breakdowns
- OTAKU CREATORS
"Ah, another annoying commission... I should've taken a different shift." —Ellen Joe
"Let's end it here. I'm tired." "Just a moment, let me check... there's still... two questions left!"
"...zzz..." "Miss Ellen? Miss Ellen? She's already asleep..."
When Ellen or any friendly unit Freezes an enemy, Ellen gains 3 Flash Freeze Charges, and gains the Quick Charge effect. This effect can trigger once per 1s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.
EX Special Attack: Tail Swipe deals 20% more damage. On skill use, Ellen deals 30% more Crit DMG, lasting 15s. Duration is refreshed when re-activated
EX Special Attack: Sharknami deals 40% more damage. Use up to 3 points of Flash Freeze Charges. For each point of Flash Freeze Charge consumed, the attack's damage is further increased by 20%.
When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 50%.
When another character in your squad shares the same Attribute or Faction:
When Ellen deals Ice DMG, subsequent Ice DMG increases by 3% for 10s. This effect can stack up to 10 times, and repeated triggers reset the duration.
- CRIT Rate increases by 4.8%
- Core Passive: Sharp-Toothed Skill Lv. +1
When Ellen launches a Charged Scissors strike during Dash Attack: Artic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 58.3%.
- Base ATK increases by 25
- Core Passive: Sharp-Toothed Skill Lv. +1
When Ellen launches a Charged Scissors strike during Dash Attack: Artic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 66.6%.
- CRIT Rate increases by 4.8%
- Core Passive: Sharp-Toothed Skill Lv. +1
When Ellen launches a Charged Scissors strike during Dash Attack: Artic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 75%.
- Base ATK increases by 25
- Core Passive: Sharp-Toothed Skill Lv. +1
When Ellen launches a Charged Scissors strike during Dash Attack: Artic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 83.3%.
- CRIT Rate increases by 4.8%
- Core Passive: Sharp-Toothed Skill Lv. +1
When Ellen launches a Charged Scissors strike during Dash Attack: Artic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 91.6%.
- Base ATK increases by 25
- Core Passive: Sharp-Toothed Skill Lv. +1
When Ellen launches a Charged Scissors strike during Dash Attack: Artic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 100%.
(Flash Freeze)
>
(Hold or Double Tap)
(Sprint State)
(Sprint State) (Hold)
>
> (Flash Freeze)
(Perfect) >
(When Triggering Quick Assist)
(When Triggering Defensive Assist)
(After Defensive Assist)
How much damage an Agent can take before falling in combat
How much damage an Agent deals
Reduces the damage an Agent takes
Hitting enemies increases their Daze, and Impact influences the rate at which Daze Accumulates.
How likely it is for the Agent to land a critical hit
Determines the damage multiplier when landing a critical hit
Anomaly Mastery affects the efficiency of Anomaly Buildup.
Each point in Anomaly Mastery is equivalent to 1% of Anomaly Buildup Rate.
Anomaly Proficiency enhances the damage inflicted by Attribute Anomalies.
Each point in Anomaly Proficiency is equivalent to 1% of Attribute Anomaly DMG.
Ignores a percentage of the target’s DEF based on the PEN Ratio stat when attacking an enemy.
Ignores a set amount of the target’s DEF based on the PEN stat when attacking an enemy.
Energy Regen influences the amount of Energy Agents recover per second in combat.
Energy Generation Rate affects the amount of Energy generated through Energy Regen and from hitting enemies.
Dealing Fire DMG to enemies accumulates Fire Anomaly Buildup, which triggers the Burn effect. Burn deals continuous Fire DMG for a period of time. Inflicting Burn on enemies weak to Fire can interrupt their actions.
Dealing Ice DMG to enemies accumulates Ice Attribute Anomaly, triggering the Freeze and Frostbite effects. Freeze immobilizes enemies, preventing them from taking action for a certain period.
Shatter is activated when Freeze ends, interrupting enemy movement and dealing Ice DMG. Frostbite increases the CRIT DMG taken by the target for a specified duration.
Dealing Electric DMG to enemies accumulates Electric Anomaly Buildup, which triggers the Shock effect.
Shock causes the target to intermittently suffer additional Electric DMG for a period of time when attacked. Inflicting Shock on enemies weak to Electric can interrupt their actions.
Dealing Physical DMG to enemies accumulates Physical Anomaly Buildup, which triggers the Assault and Flinch effects.
Assault interrupts the enemy and deals massive Physical DMG. Flinch increases the Daze the target takes for a period of time.
Dealing Ether DMG to enemies accumulates Ether Anomaly Buildup, which triggers the Corruption effect. Targets attacked during Corruption take bonus Ether DMG intermittently. Inflicting Corruption on enemies weak to Ether can interrupt their actions.
The Specialties (Attack, Stun, Defense, etc) in Zenless do a great job of helping to understand the general idea of what an Agent is best at. However, when taking a deeper look at Agent skills and team compositions, we felt they were lacking critical information to help better understand what an Agent is best at and how to use them.
It’s for this reason we created a set of terms to help everyone understand more about an Agent at a glance. These terms will be updated and evolve as our understanding of the game improves, and we hope you’ll find them useful and informative.
[Position Expertise]
This is the position and primary role that an agent has on a team. While it’s not required to have success, if you want to get the most out of your Agents, it’s best to play them to their strengths.
[Offensive Expertise]
These expertise relate directly to dealing Damage, Daze or Anomaly to the enemy.
[Support Expertise]
These expertise relate to enhancing and protecting your team.
[Mechanic Expertise]
These expertise relate to special or additional mechanics that an agent has access to, or should utilized to meet their full potential.
[Position Expertise] Field Agents are the characters you’ll spend most of your time playing. Optimally, you’ll only run one of these characters on a team. Field Agent’s contribution is best realized when they are on the field.
[Position Expertise] Swap Agents are characters you’ll spend less time playing directly. Optimally, you’ll run two of these characters on a team. A Swap Agent’s contribution is best realized when you switch to them to execute their skills, and then swap back to your Field Agent.
[Offensive Expertise] Agents that deal a large amount of Damage, Daze or Anomaly in a small window.
[Support Expertise] Agents that provide beneficial Buffs to one or more other team members.
[Support Expertise] Agents that inflict detrimental Debuffs to one or more other team members.
[Support Expertise] Agents that provide Energy to one or more other team members.
[Support Expertise] Agents that provide Shields to one or more other team members.
[Mechanic Expertise] Agents that require Timing mechanics to get the full benefit of their skills.
[Mechanic Expertise] Agents that can Parry or Block attacks by using their skills.