– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st-Hit DMG Multiplier | 44% | 48% | 52% | 56% | 60% | 64% | 68% | 72% | 76% | 80% | 84% | 88% | 92.0% | 96.0% | 100.0% | 104.0% |
2nd-Hit DMG Multiplier | 111.4% | 121.6% | 131.8% | 142% | 152.2% | 162.4% | 172.6% | 182.8% | 193% | 203.2% | 213.4% | 223.6% | 233.8% | 244.0% | 254.2% | 264.4% |
3rd-Hit DMG Multiplier | 117.1% | 127.8% | 138.5% | 149.2% | 159.9% | 170.6% | 181.3% | 192% | 202.7% | 213.4% | 224.1% | 234.8% | 245.5% | 256.2% | 266.9% | 277.6% |
4th-Hit DMG Multiplier | 183.9% | 200.7% | 217.5% | 234.3% | 251.1% | 267.9% | 284.7% | 301.5% | 318.3% | 335.1% | 351.9% | 368.7% | 385.5% | 402.3% | 419.1% | 435.9% |
1st-Hit Daze Multiplier | 24.5% | 25.7% | 26.9% | 28.1% | 29.3% | 30.5% | 31.7% | 32.9% | 34.1% | 35.3% | 36.5% | 37.7% | 38.9% | 40.1% | 41.3% | 42.5% |
2nd-Hit Daze Multiplier | 88.4% | 92.5% | 96.6% | 100.7% | 104.8% | 108.9% | 113% | 117.1% | 121.2% | 125.3% | 129.4% | 133.5% | 137.6% | 141.7% | 145.8% | 149.9% |
3rd-Hit Daze Multiplier | 96.9% | 101% | 105.4% | 109.8% | 114.2% | 118.6% | 123% | 127.4% | 131.8% | 136.2% | 140.6% | 145% | 149.4% | 153.8% | 158.2% | 162.6% |
4th-Hit Daze Multiplier | 146.8% | 153.5% | 160.2% | 166.9% | 173.6% | 180.3% | 187% | 193.7% | 200.4% | 207.1% | 213.8% | 220.5% | 227.2% | 233.9% | 240.6% | 247.3% |
Are you the new master? Rina from Victoria Housekeeping, at your service." "Oh my, would you look at the time? I just prepared some snacks~"
"Allow me to bring them over for everyone~"
"Ah! No, no thanks!!!"
"W—We still have another interview next... We'll be going now!"
Press to activate:
Order Drusilla to attack up to 4 times, dealing Physical damage and Electric damage.
Performing other actions while Drusilla attacks will not interrupt Rina's combo count.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 315.1% | 343.8% | 372.5% | 401.2% | 429.9% | 458.6% | 487.3% | 516% | 544.7% | 573.4% | 602.1% | 630.8% | 659.5% | 688.2% | 716.9% | 745.6% |
Daze Multiplier | 315.1% | 329.5% | 343.9% | 358.3% | 372.7% | 387.1% | 401.4% | 415.9% | 430.3% | 444.7% | 459.1% | 473.5% | 487.9% | 502.3% | 516.7% | 531.1% |
Hold or to activate:
Calls back Drusilla and Anastasia to swing them around for a ranged attack, dealing Electric damage.
Anti-Interrupt level is increased while using this skill.
Press to activate:
A rapid dodge.
Character is invulnerable while using this skill.
Accelerate again, dashing forwards.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 105% | 114.6% | 124.2% | 133.8% | 143.4% | 153% | 162.6% | 172.2% | 181.8% | 191.4% | 201.% | 210.6% | 220.2% | 229.8% | 239.4% | 249.0% |
Daze Multiplier | 52.5% | 54.9% | 57.3% | 59.7% | 62.1% | 64.5% | 66.9% | 69.3% | 71.7% | 74.1% | 76.5% | 78.9% | 81.3% | 83.7% | 86.1% | 88.5% |
Press during a dodge to activate:
Order Drusilla and Anastasia to execute a penetrating attack, dealing Physical damage.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 227.6% | 248.3% | 269% | 289.7% | 310.4% | 331.1% | 351.8% | 372.5% | 393.2% | 413.9% | 434.6% | 455.3% | 476.0% | 496.7% | 517.4% | 538.1% |
Daze Multiplier | 227.6% | 238% | 248.4% | 258.8% | 269.2% | 279.6% | 290% | 300.4% | 310.8% | 321.2% | 331.6% | 342% | 352.4% | 362.8% | 373.2% | 383.6% |
Press during a Perfect Dodge to activate:
Order Drusilla and Anastasia to spin forward, fly out, and trigger an explosion, dealing Electric damage.
Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 122.6% | 133.8% | 145% | 156.2% | 167.4% | 178.6% | 189.8% | 201% | 212.2% | 223.4% | 234.6% | 245.8% | 257.0% | 268.2% | 279.4% | 290.6% |
Daze Multiplier | 122.6% | 128.2% | 133.8% | 139.4% | 145% | 150.6% | 156.2% | 161.8% | 167.4% | 173% | 178.6% | 184.2% | 189.8% | 195.4% | 201.0% | 206.6% |
When the character on field is launched, press to activate:
Order Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG.
Character is invulnerable while using this skill.
When the character on field is about to be attacked, press to activate:
Dodge the enemies attack and trigger Vital View.
Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 349.4% | 381.2% | 413% | 444.8% | 476.6% | 508.4% | 540.2% | 572% | 603.8% | 635.6% | 667.4% | 699.2% | 731.0% | 762.8% | 794.6% | 826.4% |
Daze Multiplier | 303.6% | 317.4% | 331.2% | 345.0% | 358.8% | 372.6% | 386.4% | 400.1% | 414% | 427.8% | 441.6% | 455.4% | 469.2% | 483.0% | 496.8% | 510.6% |
Press after an Evasive Assist to activate:
Order Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG.
Character is invulnerable while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 61.3% | 66.9% | 72.5% | 78.1% | 83.7% | 89.3% | 94.9% | 100.5% | 106.1% | 111.7% | 117.3% | 122.9% | 128.5% | 134.1% | 139.7% | 145.3% |
Daze Multiplier | 61.3% | 64.1% | 66.9% | 69.7% | 72.5% | 75.3% | 78.1% | 80.9% | 83.7% | 86.5% | 89.3% | 92.1% | 94.9% | 97.7% | 100.5% | 103.3% |
Press to activate:
Order Anastasia to execute a downward strike attack, dealing Electric damage
Anti-Interrupt level is increased while using this skill.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 546% | 595.7% | 645.4% | 695.1% | 744.8% | 749.5% | 844.2% | 893.9% | 943.6% | 993.3% | 1043% | 1092.7% | 1142.4% | 1192.1% | 1241.8% | 1291.5% |
Daze Multiplier | 444.5% | 464.8% | 485.1% | 505.4% | 525.7% | 546% | 566.3% | 586.6% | 606.90% | 627.2% | 647.5% | 667.8% | 688.1% | 708.4% | 728.7% | 749.0% |
With enough Energy, press to activate:
Order Anastasia to execute multiple downward strike attacks, dealing massive Electric damage.
Anti-Interrupt level is increased while using this skill.
Character is invulnerable while using this skill
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 1013% | 1150.1% | 1197.2% | 1289.3% | 1381.4% | 1473.5% | 1565.6% | 1657.7% | 1749.8% | 1841.9% | 1934.0% | 2026.1% | 2118.2% | 2210.3% | 2302.4% | 2394.5% |
Daze Multiplier | 175.1% | 183.1% | 191.1% | 199.1% | 207.1% | 215.1% | 223.1% | 231.1% | 239.1% | 247.1% | 255.1% | 263.1% | 271.1% | 279.1% | 287.1% | 295.1% |
When a Chain Attack is triggered, select the character to activate:
Order Drusilla and Anastella to push forward and generate a ball-shaped electrical field that deals massive Electric DMG.
During this skill, Drusilla and Anastella are unable to perform Basic Attacks, Dash Attacks, Special Attacks, and EX Special Attacks, but can be recalled to Rina's side through Basic Attack: Shoo the Fool.
Character is invulnerable while using this skill.
A Quick Assist is triggered when this skill hits an enemy.
– | LV.1 | LV.2 | LV.3 | LV.4 | LV.5 | LV.6 | LV.7 | LV.8 | LV.9 | LV.10 | LV.11 | LV.12 | LV.13 | LV.14 | LV.15 | LV.16 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DMG Multiplier | 2116.7% | 2309.2% | 2501.7% | 2694.2% | 2886.7% | 3079.2% | 3271.7% | 3464.2% | 3656.7% | 3849.2% | 4041.7% | 4234.2% | 4426.7% | 4619.2% | 4811.7% | 5004.2% |
Daze Multiplier | 113.8% | 119% | 124.2% | 129.4% | 134.6% | 139.8% | 145% | 150.2% | 155.4% | 160.6% | 165.8% | 171% | 176.2% | 181.4% | 186.6% | 191.8% |
When Decibel Rating is at Maximum, press to activate:
Order Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to Basic Attack, Dash Attack, Special Attack, or EX Special Attack commands, but can be recalled to Rina's side through Basic Attack: Shoo the Fool.
Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy.
Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy.
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Energy Regen increases by 20%.
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.
Increases PEN Ratio by 8%.
Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.
Skill Priority
Are you the new master? Rina from Victoria Housekeeping, at your service." "Oh my, would you look at the time? I just prepared some snacks~"
"Allow me to bring them over for everyone~"
"Ah! No, no thanks!!!"
"W—We still have another interview next... We'll be going now!"
After being sent out to launch an attack, Drusilla and Anastasia stay in place for a further 5.5s before returning.
The effect gained from Core Passive: Mini Destruction Partner to characters within 10m is increased by 130%.
Upon entering combat or switching in, Rina's DMG increases by 15% for 12s. This effect can trigger once every 18s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.
Rina's Energy Regen increases by 0.5/s when both Drusilla and Anastella are deployed. The effect ends when Drusilla or Anastella returns to Rina.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2.
When an EX Special Attack, Chain Attack or Ultimate hits an enemy, the entire squad's Electric DMG is increased by 15% for 8s.
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 6%, up to 30%.
The effect ends when both Drusilla and Anastella return to Rina.
When another character in your squad shares the same Attribute or Faction:
Increases the duration of Shock inflicted on enemies by any character by 3s. When Shocked enemies are on the field, all squad members' Electric DMG increases by 10%.
- PEN Ratio increases by 4.8%
- Core Passive: Mini Destruction Partner Skill Lv. +1
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 7.5%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.
- Base ATK increases by 25
- Core Passive: Mini Destruction Partner Skill Lv. +1
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 9%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.
- PEN Ratio increases by 4.8%
- Core Passive: Mini Destruction Partner Skill Lv. +1
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 10.2%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.
- Base ATK increases by 25
- Core Passive: Mini Destruction Partner Skill Lv. +1
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 10.8%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.
- PEN Ratio increases by 4.8%
- Core Passive: Mini Destruction Partner Skill Lv. +1
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 11.4%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.
- Base ATK increases by 25
- Core Passive: Mini Destruction Partner Skill Lv. +1
When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 12%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.
(Hold)
>
(Perfect) >
(When Triggering Quick Assist)
(When Triggering Evasive Assist)
(After Evasive Assist)
How much damage an Agent can take before falling in combat
How much damage an Agent deals
Reduces the damage an Agent takes
Hitting enemies increases their Daze, and Impact influences the rate at which Daze Accumulates.
How likely it is for the Agent to land a critical hit
Determines the damage multiplier when landing a critical hit
Anomaly Mastery affects the efficiency of Anomaly Buildup.
Each point in Anomaly Mastery is equivalent to 1% of Anomaly Buildup Rate.
Anomaly Proficiency enhances the damage inflicted by Attribute Anomalies.
Each point in Anomaly Proficiency is equivalent to 1% of Attribute Anomaly DMG.
Ignores a percentage of the target’s DEF based on the PEN Ratio stat when attacking an enemy.
Ignores a set amount of the target’s DEF based on the PEN stat when attacking an enemy.
Energy Regen influences the amount of Energy Agents recover per second in combat.
Energy Generation Rate affects the amount of Energy generated through Energy Regen and from hitting enemies.
Dealing Fire DMG to enemies accumulates Fire Anomaly Buildup, which triggers the Burn effect. Burn deals continuous Fire DMG for a period of time. Inflicting Burn on enemies weak to Fire can interrupt their actions.
Dealing Ice DMG to enemies accumulates Ice Attribute Anomaly, triggering the Freeze and Frostbite effects. Freeze immobilizes enemies, preventing them from taking action for a certain period.
Shatter is activated when Freeze ends, interrupting enemy movement and dealing Ice DMG. Frostbite increases the CRIT DMG taken by the target for a specified duration.
Dealing Electric DMG to enemies accumulates Electric Anomaly Buildup, which triggers the Shock effect.
Shock causes the target to intermittently suffer additional Electric DMG for a period of time when attacked. Inflicting Shock on enemies weak to Electric can interrupt their actions.
Dealing Physical DMG to enemies accumulates Physical Anomaly Buildup, which triggers the Assault and Flinch effects.
Assault interrupts the enemy and deals massive Physical DMG. Flinch increases the Daze the target takes for a period of time.
Dealing Ether DMG to enemies accumulates Ether Anomaly Buildup, which triggers the Corruption effect. Targets attacked during Corruption take bonus Ether DMG intermittently. Inflicting Corruption on enemies weak to Ether can interrupt their actions.
The Specialties (Attack, Stun, Defense, etc) in Zenless do a great job of helping to understand the general idea of what an Agent is best at. However, when taking a deeper look at Agent skills and team compositions, we felt they were lacking critical information to help better understand what an Agent is best at and how to use them.
It’s for this reason we created a set of terms to help everyone understand more about an Agent at a glance. These terms will be updated and evolve as our understanding of the game improves, and we hope you’ll find them useful and informative.
[Position Expertise]
This is the position and primary role that an agent has on a team. While it’s not required to have success, if you want to get the most out of your Agents, it’s best to play them to their strengths.
[Offensive Expertise]
These expertise relate directly to dealing Damage, Daze or Anomaly to the enemy.
[Support Expertise]
These expertise relate to enhancing and protecting your team.
[Mechanic Expertise]
These expertise relate to special or additional mechanics that an agent has access to, or should utilized to meet their full potential.
[Position Expertise] Field Agents are the characters you’ll spend most of your time playing. Optimally, you’ll only run one of these characters on a team. Field Agent’s contribution is best realized when they are on the field.
[Position Expertise] Swap Agents are characters you’ll spend less time playing directly. Optimally, you’ll run two of these characters on a team. A Swap Agent’s contribution is best realized when you switch to them to execute their skills, and then swap back to your Field Agent.
[Offensive Expertise] Agents that deal a large amount of Damage, Daze or Anomaly in a small window.
[Support Expertise] Agents that provide beneficial Buffs to one or more other team members.
[Support Expertise] Agents that inflict detrimental Debuffs to one or more other team members.
[Support Expertise] Agents that provide Energy to one or more other team members.
[Support Expertise] Agents that provide Shields to one or more other team members.
[Mechanic Expertise] Agents that require Timing mechanics to get the full benefit of their skills.
[Mechanic Expertise] Agents that can Parry or Block attacks by using their skills.