SENPAI LIFE
Knowledgebase
Rarity: S Rank
Position: Field Agent
Faction: Criminal Investigation Special Response Team
Attribute: Electric
Role: Stun
Entry

"Qingyi's composure stems from her wealth of life experience!"
-Zhu Yuan

Upgrade Materials
S Rank Agent
SENPAI LIFE | ZZZ
AGENT INFO
Term Guide

Criminal Investigation Special Response Team

Qingyi

Qingyi

Stat Guide
Faction: Criminal Investigation Special Response Team
Base
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Max Lv. 60
HP 663
ATK 109
DEF 49
Impact 118
CRIT Rate 5%
CRIT DMG 50%
Anomaly Mastery 94
Anomaly Proficiency 93
PEN Ratio 0%
Energy Regen 1.2
HP 8,250
ATK 683
DEF 612
Impact 118
CRIT Rate 5%
CRIT DMG 50%
Anomaly Mastery 94
Anomaly Proficiency 93
PEN Ratio 0%
Energy Regen 1.2
AGENT SKILLS
MINDSCAPE
CORE SKILLS
MOVE LIST
Attribute: Electric Attribute: PhysicalFighting Style: Strike
Basic ATK
Multipliers
Penultimate
Attribute: Electric Attribute: PhysicalFighting Style: Strike

Press Basic Attack to activate:
Launch up to four strikes forward, dealing Physical DMG and Electric DMG.

During the 3rd-hit, repeatedly press Basic Attack to continue the attack, continuously striking the enemy. Using Dodge during this period will not interrupt Qingyi's Basic Attack combo count.

During the 3rd hit, stop pressing Basic Attack to interrupt the continuous attack, transitioning automatically to the 4th hit. If the continuous attack lasts for a certain time, the 4th hit will be enhanced. Anti-Interrupt Level is increased and DMG received is reduced by 40% during the 3rd and 4th hit.

Multipliers
Attribute: ElectricFighting Style: Strike
Basic ATK
Multipliers
Enchanted Blossoms
Attribute: ElectricFighting Style: Strike

Press Basic Attack to activate:
Launches a forward rush attack, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.

Multipliers
Attribute: ElectricFighting Style: Strike
Basic ATK
Flash Connect
Attribute: ElectricFighting Style: Strike

When Qingyi deals Electric DMG with a skill, she accumulates Flash Connect Voltage. When Flash Connect Voltage reaches 75%, she will enter the Flash Connect state. When using her Basic Attack: Enchanted Moonlit Blossoms, Qingyi will consume all Flash Connect Voltage and exit the Flash Connect state.

For every 1% of Flash Connect Voltage consumed over 75%, her Damage and Daze inflicted by this skill will be increased by 1%/0.5%. Basic Attack: Enchanted Moonlit Blossoms itself does not accumulate Flash Connect Voltage.

Attribute: ElectricFighting Style: Strike
Basic ATK
Multipliers
Enchanted Moonlit Blossoms
Attribute: ElectricFighting Style: Strike

During the Flash Connect state, hold Basic Attack to activate:
Launch five consecutive forward rush attacks, then execute a Finishing Move that inflicts massive Electric DMG.

Release Basic Attack during the move to trigger the Finishing Move early.

Activate the Finishing Move just before the character is attacked to trigger Perfect Dodge. Anti-Interrupt level is increased and DMG received is reduced by 40% during the rush attack. Qingyi is invulnerable during the Finishing Move.

Multipliers
Dodge
Swan Song

Press Dodge to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Attribute: PhysicalFighting Style: Strike
Dash ATK
Multipliers
Breach
Attribute: PhysicalFighting Style: Strike

Press Basic Attack during a Dodge to activate:
Rush forward and then launch an upward attack, dealing Physical DMG.

Multipliers
Attribute: ElectricFighting Style: Strike
Dodge Counter
Multipliers
Lingering Sentiments
Attribute: ElectricFighting Style: Strike

Press Basic Attack during a Perfect Dodge to activate:
Leap into the air and then perform a downward attack, dealing Electric DMG.
Character is invulnerable while using this skill.

Multipliers
Attribute: ElectricFighting Style: Strike
Quick Assist
Multipliers
Wind Through the Pines
Attribute: ElectricFighting Style: Strike

When the on-field character is launched, press Ultimate to activate:
Leap into the air and perform a downward attack, dealing Electric DMG.
Character is invulnerable while using this skill.

Multipliers
Defensive Assist
Multipliers
Graceful Embellishment

When the on-field character is about to be attacked, press Ultimate to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.

Multipliers
Attribute: ElectricFighting Style: Strike
Assist Follow-Up
Multipliers
Song of the Clear River
Attribute: ElectricFighting Style: Strike

Press Basic Attack after a Defensive Assist to activate:
Rush forward with an attack and inject electrical energy into the ground, then pull back to trigger an explosion, dealing Electric DMG.
Character is invulnerable while using this skill.

Multipliers
Attribute: ElectricFighting Style: Strike
Special
Multipliers
Sunlit Glory
Attribute: ElectricFighting Style: Strike

Press Special to activate:
Quickly swings upward, followed by a downward smash, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.

Multipliers
Attribute: ElectricFighting Style: Strike
EX-Special
Multipliers
Moonlit Begonia
Attribute: ElectricFighting Style: Strike

With enough Energy, press Special to activate:
Quickly swings upward and leaps into the air, turning around to launch a series of attacks, then follows up with a powerful downward smash, dealing massive Electric DMG.

Hold Special to consume additional energy to increase the number of hits of the series of attacks. Character is invulnerable while using this skill.

After executing the move, you can immediately follow up with the 3rd-hit of a Basic Attack.

Multipliers
Attribute: ElectricFighting Style: Strike
Chain ATK
Multipliers
Tranquil Serenade
Attribute: ElectricFighting Style: Strike

When a Chain Attack is triggered, select the character to activate:
Launch a series of powerful strikes over a large area in front, dealing massive Electric DMG.

When this attack hits an enemy, the skill's DMG increases by 3% for every stack of Subjugation in Core Passive: Eternal Seasons the target has.
Character is invulnerable while using this skill.

Multipliers
Attribute: ElectricFighting Style: Strike
Ultimate
Multipliers
Eight Sounds of Ganzhou
Attribute: ElectricFighting Style: Strike

When Decibel Rating is at Maximum, press Ultimate to activate:
Launch a series of powerful strikes over a large area in front, followed by a Finishing Move, dealing massive Electric DMG.

Character is invulnerable while using this skill.

Multipliers
Term Guide
Combat Expertise
Expertise
debuff
Field Agent
Debuff
绝区零
Builds
Role: Stun
Rank S
When a [Basic Attack] hits and enemy, the equipper gains a stack of [Tea-riffic].
Each stack of [Tea-rific] increases the Impact of the equipper by 0.7%, for 8s, stacking up to 30 times. The duration of each stack is calculated separately.

When gaining [Tea-riffic], if the Equipper has 15 or more stacks of [Tea-riffic], the DMG of all squad members increases by 20% for 10s.
Passive effects of the same name do not stack.
When a [Basic Attack] hits and enemy, the equipper gains a stack of [Tea-riffic].
Each stack of [Tea-rific] increases the Impact of the equipper by 0.88%, for 8s, stacking up to 30 times. The duration of each stack is calculated separately.

When gaining [Tea-riffic], if the Equipper has 15 or more stacks of [Tea-riffic], the DMG of all squad members increases by 23% for 10s.
Passive effects of the same name do not stack.
When a [Basic Attack] hits and enemy, the equipper gains a stack of [Tea-riffic].
Each stack of [Tea-rific] increases the Impact of the equipper by 1.05%, for 8s, stacking up to 30 times. The duration of each stack is calculated separately.

When gaining [Tea-riffic], if the Equipper has 15 or more stacks of [Tea-riffic], the DMG of all squad members increases by 26% for 10s.
Passive effects of the same name do not stack.
When a [Basic Attack] hits and enemy, the equipper gains a stack of [Tea-riffic].
Each stack of [Tea-rific] increases the Impact of the equipper by 1.22%, for 8s, stacking up to 30 times. The duration of each stack is calculated separately.

When gaining [Tea-riffic], if the Equipper has 15 or more stacks of [Tea-riffic], the DMG of all squad members increases by 29% for 10s.
Passive effects of the same name do not stack.
When a [Basic Attack] hits and enemy, the equipper gains a stack of [Tea-riffic].
Each stack of [Tea-rific] increases the Impact of the equipper by 1.4%, for 8s, stacking up to 30 times. The duration of each stack is calculated separately.

When gaining [Tea-riffic], if the Equipper has 15 or more stacks of [Tea-riffic], the DMG of all squad members increases by 32% for 10s.
Passive effects of the same name do not stack.
Impact : 7.2% - 18%
Base ATK : 48 - 713
Qingyi
SIGNATURE W-ENGINE

Best Alternative W-Engines

Disk Drive
Disk Drive Stats
Skill Priority
#1
When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 7.5% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 9% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 10.5% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 12% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
Impact : 7.2% - 18%
Base ATK : 46 - 684
MAX Adv. Stat | Impact : 18%
Base ATK : 684
BASE Adv. Stat | Impact : 7.2%
Base ATK : 46
#2
While off-field, the equipper's Energy Regen increases by 0.6/s. When using an EX Special Attack, the equipper's Impact is increased by 10% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
While off-field, the equipper's Energy Regen increases by 0.75/s. When using an EX Special Attack, the equipper's Impact is increased by 12.5% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
While off-field, the equipper's Energy Regen increases by 0.9/s. When using an EX Special Attack, the equipper's Impact is increased by 15% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
While off-field, the equipper's Energy Regen increases by 1.05/s. When using an EX Special Attack, the equipper's Impact is increased by 17.5% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
While off-field, the equipper's Energy Regen increases by 1.2/s. When using an EX Special Attack, the equipper's Impact is increased by 20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
Impact : 7.2% - 18%
Base ATK : 48 - 684
MAX Adv. Stat | Impact : 18%
Base ATK : 684
BASE Adv. Stat | Impact : 7.2%
Base ATK : 48
#3
The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4%.
The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4.6%.
The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 5.2%.
The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 5.8%.
The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 6.4%.
Impact : 6% - 15%
Base ATK : 40 - 594
MAX Adv. Stat | Impact : 15%
Base ATK : 594
BASE Adv. Stat | Impact : 6%
Base ATK : 40
#4
Increases Electric DMG by 15%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 18% for 8s.
Increases Electric DMG by 17.5%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 20.5% for 8s.
Increases Electric DMG by 20%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 23% for 8s.
Increases Electric DMG by 22%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 25% for 8s.
Increases Electric DMG by 24%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 27.5% for 8s.
Impact : 6% - 15%
Base ATK : 42 - 624
MAX Adv. Stat | Impact : 15%
Base ATK : 624
BASE Adv. Stat | Impact : 6%
Base ATK : 42

Best Drive Discs

4-PC
A
2-PC :

Increases Impact by 6%.

4-PC :

Basic Attacks, Dash Attacks, and Dodge Counters inflict 20% more Daze to the main target.

2-PC
A
2-PC :

Increases Electric DMG by 10%.

4-PC :

As long as an enemy in combat is Shocked, the equipper's ATK is increased by 28%.

Skill Priority

& STATS
Coming Soon
Synergy Match
Agent Synergies

Optimal Team

Field Agent
Swap Agent
Swap Agent
BANGBOO
Team Info
-
Qingyi
Nicole Demara
Zhu Yuan

F2P Team

Field Agent
Swap Agent
Swap Agent
BANGBOO
Team Info
-
Qingyi
Nicole Demara
Corin Wickes
Entry

"Qingyi's composure stems from her wealth of life experience!"
-Zhu Yuan

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